#include "third_party/blink/renderer/core/animation/svg_number_interpolation_type.h"
#include <memory>
#include "third_party/blink/renderer/core/animation/interpolation_environment.h"
#include "third_party/blink/renderer/core/animation/string_keyframe.h"
#include "third_party/blink/renderer/core/css/css_to_length_conversion_data.h"
#include "third_party/blink/renderer/core/svg/properties/svg_animated_property.h"
#include "third_party/blink/renderer/core/svg/svg_number.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
namespace blink {
SVGPropertyBase* SVGNumberInterpolationType::AppliedSVGValueForTesting(
const InterpolableValue& interpolable_value,
const NonInterpolableValue* non_interpolable_value) const { … }
InterpolationValue SVGNumberInterpolationType::MaybeConvertNeutral(
const InterpolationValue&,
ConversionCheckers&) const { … }
InterpolationValue SVGNumberInterpolationType::MaybeConvertSVGValue(
const SVGPropertyBase& svg_value) const { … }
SVGPropertyBase* SVGNumberInterpolationType::AppliedSVGValue(
const InterpolableValue& interpolable_value,
const NonInterpolableValue*) const { … }
}