#include "third_party/blink/renderer/core/animation/svg_number_list_interpolation_type.h"
#include <memory>
#include <utility>
#include "third_party/blink/renderer/core/animation/interpolation_environment.h"
#include "third_party/blink/renderer/core/animation/underlying_length_checker.h"
#include "third_party/blink/renderer/core/css/css_to_length_conversion_data.h"
#include "third_party/blink/renderer/core/svg/svg_number_list.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
InterpolationValue SVGNumberListInterpolationType::MaybeConvertNeutral(
const InterpolationValue& underlying,
ConversionCheckers& conversion_checkers) const { … }
InterpolationValue SVGNumberListInterpolationType::MaybeConvertSVGValue(
const SVGPropertyBase& svg_value) const { … }
PairwiseInterpolationValue SVGNumberListInterpolationType::MaybeMergeSingles(
InterpolationValue&& start,
InterpolationValue&& end) const { … }
static void PadWithZeroes(Member<InterpolableValue>& list_pointer,
wtf_size_t padded_length) { … }
void SVGNumberListInterpolationType::Composite(
UnderlyingValueOwner& underlying_value_owner,
double underlying_fraction,
const InterpolationValue& value,
double interpolation_fraction) const { … }
SVGPropertyBase* SVGNumberListInterpolationType::AppliedSVGValue(
const InterpolableValue& interpolable_value,
const NonInterpolableValue*) const { … }
}