#include "third_party/blink/renderer/core/animation/svg_number_optional_number_interpolation_type.h"
#include <memory>
#include <utility>
#include "third_party/blink/renderer/core/animation/interpolation_environment.h"
#include "third_party/blink/renderer/core/css/css_to_length_conversion_data.h"
#include "third_party/blink/renderer/core/svg/svg_number_optional_number.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
InterpolationValue
SVGNumberOptionalNumberInterpolationType::MaybeConvertNeutral(
const InterpolationValue&,
ConversionCheckers&) const { … }
InterpolationValue
SVGNumberOptionalNumberInterpolationType::MaybeConvertSVGValue(
const SVGPropertyBase& svg_value) const { … }
SVGPropertyBase* SVGNumberOptionalNumberInterpolationType::AppliedSVGValue(
const InterpolableValue& interpolable_value,
const NonInterpolableValue*) const { … }
}