#include "third_party/blink/renderer/core/animation/svg_path_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/path_interpolation_functions.h"
#include "third_party/blink/renderer/core/svg/svg_path.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
InterpolationValue SVGPathInterpolationType::MaybeConvertSVGValue(
const SVGPropertyBase& svg_value) const { … }
InterpolationValue SVGPathInterpolationType::MaybeConvertNeutral(
const InterpolationValue& underlying,
ConversionCheckers& conversion_checkers) const { … }
PairwiseInterpolationValue SVGPathInterpolationType::MaybeMergeSingles(
InterpolationValue&& start,
InterpolationValue&& end) const { … }
void SVGPathInterpolationType::Composite(
UnderlyingValueOwner& underlying_value_owner,
double underlying_fraction,
const InterpolationValue& value,
double interpolation_fraction) const { … }
SVGPropertyBase* SVGPathInterpolationType::AppliedSVGValue(
const InterpolableValue& interpolable_value,
const NonInterpolableValue* non_interpolable_value) const { … }
}