chromium/third_party/blink/renderer/core/animation/timing_input.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/animation/timing_input.h"

#include "third_party/blink/renderer/bindings/core/v8/v8_effect_timing.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_keyframe_animation_options.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_keyframe_effect_options.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_optional_effect_timing.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_timeline_range.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_timeline_range_offset.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_cssnumericvalue_string_unrestricteddouble.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_keyframeanimationoptions_unrestricteddouble.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_keyframeeffectoptions_unrestricteddouble.h"
#include "third_party/blink/renderer/core/animation/animation_effect.h"
#include "third_party/blink/renderer/core/animation/animation_input_helpers.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_value_list.h"
#include "third_party/blink/renderer/core/css/cssom/css_unit_values.h"
#include "third_party/blink/renderer/core/css/properties/css_property.h"
#include "third_party/blink/renderer/core/execution_context/security_context.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/geometry/calculation_value.h"

namespace blink {
namespace {

Timing::PlaybackDirection ConvertPlaybackDirection(const String& direction) {}

std::optional<AnimationTimeDelta> ConvertIterationDuration(
    const V8UnionCSSNumericValueOrStringOrUnrestrictedDouble* duration) {}

Timing::Delay ConvertDelay(const Timing::V8Delay* delay,
                           double default_percent,
                           ExceptionState& exception_state) {}

Timing ConvertEffectTiming(const EffectTiming* timing_input,
                           Document* document,
                           ExceptionState& exception_state) {}

template <class V>
bool UpdateValueIfChanged(V& lhs, const V& rhs) {}

}  // namespace

Timing TimingInput::Convert(
    const V8UnionKeyframeEffectOptionsOrUnrestrictedDouble* options,
    Document* document,
    ExceptionState& exception_state) {}

Timing TimingInput::Convert(
    const V8UnionKeyframeAnimationOptionsOrUnrestrictedDouble* options,
    Document* document,
    ExceptionState& exception_state) {}

template <class InputTiming>
bool TimingInput::Update(Timing& timing,
                         const InputTiming* input,
                         Document* document,
                         ExceptionState& exception_state) {}

// Export the OptionalEffectTiming version for AnimationEffect::updateTiming.
template CORE_EXPORT bool TimingInput::Update(Timing&,
                                              const OptionalEffectTiming*,
                                              Document*,
                                              ExceptionState&);

}  // namespace blink