#include "third_party/blink/renderer/core/animation/timing_input.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_testing.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_keyframe_animation_options.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_keyframe_effect_options.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_timeline_range_offset.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_keyframeanimationoptions_unrestricteddouble.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_keyframeeffectoptions_unrestricteddouble.h"
#include "third_party/blink/renderer/core/animation/animation_test_helpers.h"
#include "third_party/blink/renderer/core/css/cssom/css_unit_values.h"
#include "third_party/blink/renderer/core/testing/dummy_page_holder.h"
#include "third_party/blink/renderer/platform/testing/task_environment.h"
#include "v8/include/v8.h"
namespace blink {
SetV8ObjectPropertyAsNumber;
SetV8ObjectPropertyAsString;
class AnimationTimingInputTest : public testing::Test { … };
Timing AnimationTimingInputTest::ApplyTimingInputNumber(
v8::Isolate* isolate,
String timing_property,
double timing_property_value,
bool& timing_conversion_success,
bool is_keyframeeffectoptions) { … }
Timing AnimationTimingInputTest::ApplyTimingInputString(
v8::Isolate* isolate,
String timing_property,
String timing_property_value,
bool& timing_conversion_success,
bool is_keyframeeffectoptions) { … }
TEST_F(AnimationTimingInputTest, TimingInputStartDelay) { … }
TEST_F(AnimationTimingInputTest,
TimingInputStartDelayKeyframeAnimationOptions) { … }
TEST_F(AnimationTimingInputTest, TimingInputEndDelay) { … }
TEST_F(AnimationTimingInputTest, TimingInputFillMode) { … }
TEST_F(AnimationTimingInputTest, TimingInputIterationStart) { … }
TEST_F(AnimationTimingInputTest, TimingInputIterationCount) { … }
TEST_F(AnimationTimingInputTest, TimingInputIterationDuration) { … }
TEST_F(AnimationTimingInputTest, TimingInputDirection) { … }
TEST_F(AnimationTimingInputTest, TimingInputTimingFunction) { … }
TEST_F(AnimationTimingInputTest, TimingInputEmpty) { … }
TEST_F(AnimationTimingInputTest, TimingInputEmptyKeyframeAnimationOptions) { … }
}