#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_UNDERLYING_VALUE_OWNER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_UNDERLYING_VALUE_OWNER_H_
#include <memory>
#include "base/check_op.h"
#include "third_party/blink/renderer/core/animation/typed_interpolation_value.h"
#include "third_party/blink/renderer/core/animation/underlying_value.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class CORE_EXPORT UnderlyingValueOwner : public UnderlyingValue { … };
}
#endif