#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_WORKLET_ANIMATION_CONTROLLER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_WORKLET_ANIMATION_CONTROLLER_H_
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "third_party/blink/renderer/core/animation/animation_effect.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/graphics/animation_worklet_mutators_state.h"
#include "third_party/blink/renderer/platform/graphics/mutator_client.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/visitor.h"
#include "third_party/blink/renderer/platform/wtf/text/string_hash.h"
namespace blink {
class AnimationWorkletMutatorDispatcherImpl;
class Document;
class MainThreadMutatorClient;
class WorkletAnimationBase;
class CORE_EXPORT WorkletAnimationController
: public GarbageCollected<WorkletAnimationController>,
public MutatorClient { … };
}
#endif