# Copyright 2014 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/chrome_build.gni")
import("//third_party/blink/renderer/config.gni")
blink_core_output_dir = "$root_gen_dir/third_party/blink/renderer/core"
# This file sets core_config_add and core_config_remove lists of configs to
# modify the default lists of configs set in the build as appropriate for core
# targets. This avoids duplicating logic across many targets.
core_config_add = [
"//third_party/blink/renderer:config",
"//third_party/blink/renderer:non_test_config",
"//third_party/blink/renderer/core:config",
]
core_config_remove = []
# Compute the optimization level. `optimize_max` ensures that speed is preferred
# over size on all platforms.
# TODO(crbug.com/1125115): It's unclear if the perf vs size win here is a good
# trade-off for Android. Investigate that.
if (!is_debug && !optimize_for_size) {
core_config_remove += [ "//build/config/compiler:default_optimization" ]
core_config_add += [ "//build/config/compiler:optimize_max" ]
}
if (using_mismatched_sample_profile) {
core_config_remove += [ "//build/config/compiler:afdo_optimize_size" ]
}
core_config_remove += [ "//build/config/compiler:default_symbols" ]
core_config_add += blink_symbols_config
# Use this to generate a static library or source set that gets linked into
# "core". This will either be a source_set (component build), or a static
# library.
#
# Special values (all unlisted values are forwarded to the underlying library):
#
# configs
# Normal meaning. The set_defaults call below will make the default value
# of configs in the calling code take into account the core_config_add and
# core_config_remove lists above. So you don't need to manually take these
# into account: just modify the configs as normal for target-specific
# overrides (or don't touch it).
#
# deps
# Normal meaning but "core:prerequisites" target is always added. Callers
# shouldn't list prerequisites as a dependency.
#
# visibility
# Normal meaning if defined. If undefined, defaults to everything in core.
template("blink_core_sources") {
if (is_component_build) {
target_type = "source_set"
} else {
target_type = "static_library"
}
target(target_type, target_name) {
# The visibility will get overridden by forward_variables_from below if the
# invoker defined it.
visibility = [ "//third_party/blink/renderer/core/*" ]
deps = [ "//third_party/blink/renderer/core:prerequisites" ]
if (defined(invoker.deps)) {
deps += invoker.deps
}
public_deps = [
"//third_party/blink/renderer/core:all_generators",
"//third_party/blink/renderer/core:core_common",
]
if (defined(invoker.public_deps)) {
public_deps += invoker.public_deps
}
# Take everything else not handled above from the invoker.
forward_variables_from(invoker,
"*",
[
"deps",
"public_deps",
])
}
}
set_defaults("blink_core_sources") {
# This sets the default list of configs when the blink_core_sources target
# is defined. The default_compiler_configs comes from BUILDCONFIG.gn and
# is the list normally applied to static libraries and source sets.
configs = default_compiler_configs - core_config_remove + core_config_add
configs += [ "//third_party/blink/renderer/core:blink_core_pch" ]
}