#include "third_party/blink/renderer/core/css/cascade_layer.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
namespace blink {
CascadeLayer* CascadeLayer::FindDirectSubLayer(const AtomicString& name) const { … }
CascadeLayer* CascadeLayer::GetOrAddSubLayer(
const StyleRuleBase::LayerName& name) { … }
String CascadeLayer::ToStringForTesting() const { … }
void CascadeLayer::ToStringInternal(StringBuilder& result,
const String& prefix) const { … }
void CascadeLayer::Merge(const CascadeLayer& other, LayerMap& mapping) { … }
void CascadeLayer::Trace(blink::Visitor* visitor) const { … }
}