chromium/third_party/blink/renderer/core/css/css_image_generator_value.h

/*
 * Copyright (C) 2008 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSS_IMAGE_GENERATOR_VALUE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSS_IMAGE_GENERATOR_VALUE_H_

#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_to_length_conversion_data.h"
#include "third_party/blink/renderer/core/css/css_value.h"
#include "third_party/blink/renderer/platform/geometry/geometry_hash_traits.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/self_keep_alive.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "third_party/blink/renderer/platform/wtf/hash_counted_set.h"
#include "third_party/blink/renderer/platform/wtf/hash_map.h"
#include "ui/gfx/geometry/size_f.h"

namespace blink {

class Document;
class Image;
class ComputedStyle;
class ImageResourceObserver;

// These maps do not contain many objects because we do not expect any
// particular CSSGeneratedImageValue to have clients at many different
// sizes at any given time.
ImageSizeCountMap;
GeneratedImageMap;

class GeneratedImageCache {};

struct SizeAndCount {};

ClientSizeCountMap;

class CORE_EXPORT CSSImageGeneratorValue : public CSSValue {};

template <>
struct DowncastTraits<CSSImageGeneratorValue> {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSS_IMAGE_GENERATOR_VALUE_H_