chromium/third_party/blink/renderer/core/css/css_markup.cc

/*
 * Copyright (C) 2003 Lars Knoll ([email protected])
 * Copyright (C) 2005 Allan Sandfeld Jensen ([email protected])
 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
 * All rights reserved.
 * Copyright (C) 2007 Nicholas Shanks <[email protected]>
 * Copyright (C) 2008 Eric Seidel <[email protected]>
 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved.
 * (http://www.torchmobile.com/)
 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
 * Copyright (C) 2012 Intel Corporation. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include "third_party/blink/renderer/core/css/css_markup.h"

#include "third_party/blink/renderer/core/css/parser/css_parser_idioms.h"
#include "third_party/blink/renderer/core/css/properties/css_parsing_utils.h"
#include "third_party/blink/renderer/platform/font_family_names.h"
#include "third_party/blink/renderer/platform/fonts/font_family.h"
#include "third_party/blink/renderer/platform/wtf/text/character_visitor.h"
#include "third_party/blink/renderer/platform/wtf/text/string_buffer.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"

namespace blink {

// "ident" from the CSS tokenizer, minus backslash-escape sequences
static bool IsCSSTokenizerIdentifier(const StringView& string) {}

static void SerializeCharacter(UChar32 c, StringBuilder& append_to) {}

static void SerializeCharacterAsCodePoint(UChar32 c, StringBuilder& append_to) {}

void SerializeIdentifier(const String& identifier,
                         StringBuilder& append_to,
                         bool skip_start_checks) {}

void SerializeString(const String& string, StringBuilder& append_to) {}

String SerializeString(const String& string) {}

String SerializeURI(const String& string) {}

String SerializeFontFamily(const AtomicString& string) {}

}  // namespace blink