/* * Copyright (C) 2003 Lars Knoll ([email protected]) * Copyright (C) 2005 Allan Sandfeld Jensen ([email protected]) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. * All rights reserved. * Copyright (C) 2007 Nicholas Shanks <[email protected]> * Copyright (C) 2008 Eric Seidel <[email protected]> * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. * (http://www.torchmobile.com/) * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. * Copyright (C) 2012 Intel Corporation. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef UNSAFE_BUFFERS_BUILD // TODO(crbug.com/351564777): Remove this and convert code to safer constructs. #pragma allow_unsafe_buffers #endif #include "third_party/blink/renderer/core/css/css_markup.h" #include "third_party/blink/renderer/core/css/parser/css_parser_idioms.h" #include "third_party/blink/renderer/core/css/properties/css_parsing_utils.h" #include "third_party/blink/renderer/platform/font_family_names.h" #include "third_party/blink/renderer/platform/fonts/font_family.h" #include "third_party/blink/renderer/platform/wtf/text/character_visitor.h" #include "third_party/blink/renderer/platform/wtf/text/string_buffer.h" #include "third_party/blink/renderer/platform/wtf/text/string_builder.h" namespace blink { // "ident" from the CSS tokenizer, minus backslash-escape sequences static bool IsCSSTokenizerIdentifier(const StringView& string) { … } static void SerializeCharacter(UChar32 c, StringBuilder& append_to) { … } static void SerializeCharacterAsCodePoint(UChar32 c, StringBuilder& append_to) { … } void SerializeIdentifier(const String& identifier, StringBuilder& append_to, bool skip_start_checks) { … } void SerializeString(const String& string, StringBuilder& append_to) { … } String SerializeString(const String& string) { … } String SerializeURI(const String& string) { … } String SerializeFontFamily(const AtomicString& string) { … } } // namespace blink