#include "third_party/blink/renderer/core/css/css_ray_value.h"
#include "third_party/blink/renderer/core/css/css_identifier_value.h"
#include "third_party/blink/renderer/core/css/css_primitive_value.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
namespace blink {
namespace cssvalue {
CSSRayValue::CSSRayValue(const CSSPrimitiveValue& angle,
const CSSIdentifierValue& size,
const CSSIdentifierValue* contain,
const CSSValue* center_x_,
const CSSValue* center_y_)
: … { … }
String CSSRayValue::CustomCSSText() const { … }
bool CSSRayValue::Equals(const CSSRayValue& other) const { … }
void CSSRayValue::TraceAfterDispatch(blink::Visitor* visitor) const { … }
}
}