/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifdef UNSAFE_BUFFERS_BUILD // TODO(crbug.com/351564777): Remove this and convert code to safer constructs. #pragma allow_unsafe_buffers #endif #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSS_SELECTOR_LIST_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSS_SELECTOR_LIST_H_ #include "base/types/pass_key.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/css/css_selector.h" #include "third_party/blink/renderer/platform/heap/garbage_collected.h" namespace blink { // This class represents a CSS selector, i.e. a pattern of one or more // simple selectors. https://www.w3.org/TR/css3-selectors/ // More specifically, a CSS selector is a chain of one or more sequences // of simple selectors separated by combinators. // // For example, "div.c1 > span.c2 + .c3#ident" is represented as a // CSSSelectorList that owns six CSSSelector instances. // // The simple selectors are stored in memory in the following order: // .c3, #ident, span, .c2, div, .c1 // (See CSSSelector.h for more information.) // // First() and Next() can be used to traverse from right to left through // the chain of sequences: .c3#ident then span.c2 then div.c1 // // SelectorAt and IndexOfNextSelectorAfter provide an equivalent API: // size_t index = 0; // do { // const CSSSelector& sequence = selectorList.SelectorAt(index); // ... // index = IndexOfNextSelectorAfter(index); // } while (index != kNotFound); // // Use CSSSelector::NextSimpleSelector() and // CSSSelector::IsLastInComplexSelector() to traverse through each sequence of // simple selectors, from .c3 to #ident; from span to .c2; from div to .c1 // // StyleRule stores its selectors in an identical memory layout, // but not as part of a CSSSelectorList (see its class comments). // It reuses many of the exposed static member functions from CSSSelectorList // to provide a subset of its API. class CORE_EXPORT CSSSelectorList : public GarbageCollected<CSSSelectorList> { … }; inline const CSSSelector* CSSSelectorList::Next(const CSSSelector& current) { … } inline CSSSelector* CSSSelectorList::Next(CSSSelector& current) { … } } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSS_SELECTOR_LIST_H_