#include "third_party/blink/renderer/core/css/cssom/css_hsl.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_cssnumericvalue_double.h"
#include "third_party/blink/renderer/core/css/cssom/css_unit_value.h"
#include "third_party/blink/renderer/core/css/cssom/cssom_types.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/graphics/color.h"
namespace blink {
CSSHSL::CSSHSL(const Color& input_color) { … }
CSSHSL::CSSHSL(CSSNumericValue* h,
CSSNumericValue* s,
CSSNumericValue* l,
CSSNumericValue* alpha)
: … { … }
CSSHSL* CSSHSL::Create(CSSNumericValue* hue,
const V8CSSNumberish* saturation,
const V8CSSNumberish* lightness,
const V8CSSNumberish* alpha,
ExceptionState& exception_state) { … }
V8CSSNumberish* CSSHSL::s() const { … }
V8CSSNumberish* CSSHSL::l() const { … }
V8CSSNumberish* CSSHSL::alpha() const { … }
void CSSHSL::setH(CSSNumericValue* hue, ExceptionState& exception_state) { … }
void CSSHSL::setS(const V8CSSNumberish* saturation,
ExceptionState& exception_state) { … }
void CSSHSL::setL(const V8CSSNumberish* lightness,
ExceptionState& exception_state) { … }
void CSSHSL::setAlpha(const V8CSSNumberish* alpha,
ExceptionState& exception_state) { … }
Color CSSHSL::ToColor() const { … }
}