chromium/third_party/blink/renderer/core/css/cssom/css_numeric_value.h

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSSOM_CSS_NUMERIC_VALUE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSSOM_CSS_NUMERIC_VALUE_H_

#include <optional>

#include "third_party/blink/renderer/bindings/core/v8/v8_typedefs.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_primitive_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_numeric_sum_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_numeric_value_type.h"
#include "third_party/blink/renderer/core/css/cssom/css_style_value.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"

namespace WTF {
class StringBuilder;
}  // namespace WTF

namespace blink {

class CSSMathExpressionNode;
class CSSMathSum;
class CSSNumericType;
class CSSNumericValue;
class CSSUnitValue;
class ExceptionState;

CSSNumericValueVector;

class CORE_EXPORT CSSNumericValue : public CSSStyleValue {};

CSSNumericValueVector CSSNumberishesToNumericValues(
    const HeapVector<Member<V8CSSNumberish>>& values);

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_CSS_CSSOM_CSS_NUMERIC_VALUE_H_