chromium/third_party/blink/renderer/core/css/cssom/css_skew.cc

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/css/cssom/css_skew.h"

#include "third_party/blink/renderer/core/css/css_function_value.h"
#include "third_party/blink/renderer/core/css/css_primitive_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_numeric_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_style_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_unit_value.h"
#include "third_party/blink/renderer/core/geometry/dom_matrix.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"

namespace blink {

namespace {

bool IsValidSkewAngle(CSSNumericValue* value) {}

}  // namespace

CSSSkew* CSSSkew::Create(CSSNumericValue* ax,
                         CSSNumericValue* ay,
                         ExceptionState& exception_state) {}

void CSSSkew::setAx(CSSNumericValue* value, ExceptionState& exception_state) {}

void CSSSkew::setAy(CSSNumericValue* value, ExceptionState& exception_state) {}

CSSSkew* CSSSkew::FromCSSValue(const CSSFunctionValue& value) {}

DOMMatrix* CSSSkew::toMatrix(ExceptionState&) const {}

const CSSFunctionValue* CSSSkew::ToCSSValue() const {}

CSSSkew::CSSSkew(CSSNumericValue* ax, CSSNumericValue* ay)
    :{}

}  // namespace blink