#include "third_party/blink/renderer/core/css/cssom/css_skew_y.h"
#include "third_party/blink/renderer/core/css/css_function_value.h"
#include "third_party/blink/renderer/core/css/css_primitive_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_numeric_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_style_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_unit_value.h"
#include "third_party/blink/renderer/core/geometry/dom_matrix.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
namespace blink {
namespace {
bool IsValidSkewYAngle(CSSNumericValue* value) { … }
}
CSSSkewY* CSSSkewY::Create(CSSNumericValue* ay,
ExceptionState& exception_state) { … }
void CSSSkewY::setAy(CSSNumericValue* value, ExceptionState& exception_state) { … }
CSSSkewY* CSSSkewY::FromCSSValue(const CSSFunctionValue& value) { … }
DOMMatrix* CSSSkewY::toMatrix(ExceptionState&) const { … }
const CSSFunctionValue* CSSSkewY::ToCSSValue() const { … }
CSSSkewY::CSSSkewY(CSSNumericValue* ay)
: … { … }
}