#include "third_party/blink/renderer/core/css/cssom/css_unit_value.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/core/css/css_primitive_value.h"
namespace blink {
namespace {
const float kEpsilon = …;
}
TEST(CSSUnitValueTest, PixelToOtherUnit) { … }
TEST(CSSUnitValueTest, CentimeterToOtherUnit) { … }
TEST(CSSUnitValueTest, MillimeterToOtherUnit) { … }
TEST(CSSUnitValueTest, InchesToOtherUnit) { … }
TEST(CSSUnitValueTest, PointToOtherUnit) { … }
TEST(CSSUnitValueTest, PicaToOtherUnit) { … }
TEST(CSSUnitValueTest, QuarterMillimeterToOtherUnit) { … }
}