/* * Copyright (C) 2014 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_INVALIDATION_INVALIDATION_SET_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_INVALIDATION_INVALIDATION_SET_H_ #include <memory> #include "base/memory/scoped_refptr.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/css/invalidation/invalidation_flags.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" #include "third_party/blink/renderer/platform/wtf/casting.h" #include "third_party/blink/renderer/platform/wtf/forward.h" #include "third_party/blink/renderer/platform/wtf/hash_set.h" #include "third_party/blink/renderer/platform/wtf/text/atomic_string_hash.h" #include "third_party/blink/renderer/platform/wtf/text/string_hash.h" namespace blink { class Element; class TracedValue; enum class InvalidationType { … }; class InvalidationSet; struct CORE_EXPORT InvalidationSetDeleter { … }; // Tracks data to determine which descendants in a DOM subtree, or // siblings and their descendants, need to have style recalculated. // // Some example invalidation sets: // // .z {} // For class z we will have a DescendantInvalidationSet with invalidatesSelf // (the element itself is invalidated). // // .y .z {} // For class y we will have a DescendantInvalidationSet containing class z. // // .x ~ .z {} // For class x we will have a SiblingInvalidationSet containing class z, with // invalidatesSelf (the sibling itself is invalidated). // // .w ~ .y .z {} // For class w we will have a SiblingInvalidationSet containing class y, with // the SiblingInvalidationSet havings siblingDescendants containing class z. // // .v * {} // For class v we will have a DescendantInvalidationSet with // wholeSubtreeInvalid. // // .u ~ * {} // For class u we will have a SiblingInvalidationSet with wholeSubtreeInvalid // and invalidatesSelf (for all siblings, the sibling itself is invalidated). // // .t .v, .t ~ .z {} // For class t we will have a SiblingInvalidationSet containing class z, with // the SiblingInvalidationSet also holding descendants containing class v. // // We avoid virtual functions to minimize space consumption. class CORE_EXPORT InvalidationSet : public WTF::RefCounted<InvalidationSet, InvalidationSetDeleter> { … }; class CORE_EXPORT DescendantInvalidationSet final : public InvalidationSet { … }; class CORE_EXPORT SiblingInvalidationSet : public InvalidationSet { … }; // For invalidation of :nth-* selectors on dom mutations we use a sibling // invalidation set which is scheduled on the parent node of the DOM mutation // affected by the :nth-* selectors. // // During invalidation, the set is pushed into the SiblingData used for // invalidating the direct children. // // Features are collected into this set as if the selectors were preceded by a // universal selector with an indirect adjacent combinator. // // Example: If you have the following selector: // // :nth-of-type(2n+1) .x {} // // we need to invalidate descendants of class 'x' of an arbitrary number of // siblings when one of the siblings are added or removed. We then collect // features to the NthSiblingInvalidationSet as if we had a selector: // // * ~ :nth-of-type(2n+1) .x {} // // Pushing that set into SiblingData before invalidating the siblings will then // invalidate descendants with class 'x'. class NthSiblingInvalidationSet final : public SiblingInvalidationSet { … }; InvalidationSetVector; struct InvalidationLists { … }; template <typename InvalidationSet::BackingType type> void InvalidationSet::Backing<type>::Add(InvalidationSet::BackingFlags& flags, const AtomicString& string) { … } template <typename InvalidationSet::BackingType type> void InvalidationSet::Backing<type>::Clear( InvalidationSet::BackingFlags& flags) { … } template <typename InvalidationSet::BackingType type> bool InvalidationSet::Backing<type>::Contains( const InvalidationSet::BackingFlags& flags, const AtomicString& string) const { … } template <typename InvalidationSet::BackingType type> bool InvalidationSet::Backing<type>::IsEmpty( const InvalidationSet::BackingFlags& flags) const { … } template <typename InvalidationSet::BackingType type> size_t InvalidationSet::Backing<type>::Size( const InvalidationSet::BackingFlags& flags) const { … } template <> struct DowncastTraits<DescendantInvalidationSet> { … }; template <> struct DowncastTraits<SiblingInvalidationSet> { … }; template <> struct DowncastTraits<NthSiblingInvalidationSet> { … }; CORE_EXPORT std::ostream& operator<<(std::ostream&, const InvalidationSet&); } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_CSS_INVALIDATION_INVALIDATION_SET_H_