/* * CSS Media Query * * Copyright (C) 2006 Kimmo Kinnunen <[email protected]>. * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_MEDIA_QUERY_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_MEDIA_QUERY_H_ #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/layout/geometry/axis.h" #include "third_party/blink/renderer/platform/heap/garbage_collected.h" #include "third_party/blink/renderer/platform/heap/member.h" #include "third_party/blink/renderer/platform/heap/visitor.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" #include "third_party/blink/renderer/platform/wtf/text/string_hash.h" #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" #include "third_party/blink/renderer/platform/wtf/vector.h" namespace blink { class MediaQueryExp; class MediaQueryExpNode; ExpressionHeapVector; class CORE_EXPORT MediaQuery : public GarbageCollected<MediaQuery> { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_CSS_MEDIA_QUERY_H_