#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_PART_NAMES_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_PART_NAMES_H_
#include "base/memory/stack_allocated.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/wtf/hash_set.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string_hash.h"
#include "third_party/blink/renderer/platform/wtf/text/string_hash.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class NamesMap;
class SpaceSplitString;
class PartNames { … };
}
#endif