#include "third_party/blink/renderer/core/dom/attribute_part.h"
#include "third_party/blink/renderer/core/dom/node_cloning_data.h"
#include "third_party/blink/renderer/core/dom/part_root.h"
namespace blink {
AttributePart* AttributePart::Create(PartRootUnion* root_union,
Node* node,
AtomicString local_name,
const PartInit* init,
ExceptionState& exception_state) { … }
AttributePart::AttributePart(PartRoot& root,
Element& element,
AtomicString local_name,
Vector<String> metadata)
: … { … }
Part* AttributePart::ClonePart(NodeCloningData& data, Node& node_clone) const { … }
}