/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/dom/child_list_mutation_scope.h" #include "third_party/blink/renderer/core/dom/mutation_observer_interest_group.h" #include "third_party/blink/renderer/core/dom/mutation_record.h" #include "third_party/blink/renderer/core/dom/static_node_list.h" #include "third_party/blink/renderer/platform/wtf/hash_map.h" #include "third_party/blink/renderer/platform/wtf/std_lib_extras.h" namespace blink { // The accumulator map is used to make sure that there is only one mutation // accumulator for a given node even if there are multiple // ChildListMutationScopes on the stack. The map is always empty when there are // no ChildListMutationScopes on the stack. AccumulatorMap; static AccumulatorMap& GetAccumulatorMap() { … } ChildListMutationAccumulator::ChildListMutationAccumulator( Node* target, MutationObserverInterestGroup* observers) : … { … } void ChildListMutationAccumulator::LeaveMutationScope() { … } ChildListMutationAccumulator* ChildListMutationAccumulator::GetOrCreate( Node& target) { … } inline bool ChildListMutationAccumulator::IsAddedNodeInOrder(Node& child) { … } void ChildListMutationAccumulator::ChildAdded(Node& child) { … } inline bool ChildListMutationAccumulator::IsRemovedNodeInOrder(Node& child) { … } void ChildListMutationAccumulator::WillRemoveChild(Node& child) { … } void ChildListMutationAccumulator::EnqueueMutationRecord() { … } bool ChildListMutationAccumulator::IsEmpty() { … } void ChildListMutationAccumulator::Trace(Visitor* visitor) const { … } } // namespace blink