/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/dom/decoded_data_document_parser.h" #include <memory> #include "third_party/blink/renderer/core/dom/document.h" #include "third_party/blink/renderer/core/dom/document_encoding_data.h" #include "third_party/blink/renderer/core/html/parser/text_resource_decoder.h" #include "third_party/blink/renderer/core/xml/document_xslt.h" #include "third_party/blink/renderer/platform/instrumentation/tracing/trace_event.h" namespace blink { DecodedDataDocumentParser::DecodedDataDocumentParser(Document& document) : … { … } DecodedDataDocumentParser::~DecodedDataDocumentParser() = default; void DecodedDataDocumentParser::SetDecoder( std::unique_ptr<TextResourceDecoder> decoder) { … } void DecodedDataDocumentParser::AppendBytes(base::span<const uint8_t> bytes) { … } void DecodedDataDocumentParser::Flush() { … } void DecodedDataDocumentParser::AppendDecodedData( const String& data, const DocumentEncodingData& encoding_data) { … } void DecodedDataDocumentParser::UpdateDocument(const String& decoded_data) { … } } // namespace blink