#include "third_party/blink/renderer/core/dom/increment_load_event_delay_count.h"
#include <memory>
#include "base/memory/ptr_util.h"
#include "third_party/blink/renderer/core/dom/document.h"
namespace blink {
IncrementLoadEventDelayCount::IncrementLoadEventDelayCount(Document& document)
: … { … }
IncrementLoadEventDelayCount::~IncrementLoadEventDelayCount() { … }
void IncrementLoadEventDelayCount::ClearAndCheckLoadEvent() { … }
void IncrementLoadEventDelayCount::DocumentChanged(Document& new_document) { … }
}