/* * Copyright (C) 1999 Lars Knoll ([email protected]) * (C) 1999 Antti Koivisto ([email protected]) * (C) 2001 Dirk Mueller ([email protected]) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All * rights reserved. * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. * (http://www.torchmobile.com/) * Copyright (C) 2011 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_LAYOUT_TREE_BUILDER_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_LAYOUT_TREE_BUILDER_H_ #include "base/memory/scoped_refptr.h" #include "third_party/blink/renderer/core/dom/document.h" #include "third_party/blink/renderer/core/dom/flat_tree_traversal.h" #include "third_party/blink/renderer/core/dom/node.h" #include "third_party/blink/renderer/core/dom/text.h" #include "third_party/blink/renderer/core/layout/layout_inline.h" #include "third_party/blink/renderer/core/layout/layout_object.h" #include "third_party/blink/renderer/core/layout/layout_text.h" namespace blink { class ComputedStyle; // The LayoutTreeBuilder class uses the DOM tree and CSS style rules as input to // form a LayoutObject Tree which is then used for layout computations in a // later stage. // To construct the LayoutObject tree, the LayoutTreeBuilder does the following: // 1. Starting at the root of the DOM tree, traverse each visible node. // Visibility is determined by // LayoutTreeBuilderFor{Element,Text}::ShouldCreateLayoutObject() functions. // 2. For each visible node, ensure that the style has been resolved (either by // getting the ComputedStyle passed on to the LayoutTreeBuilder or by forcing // style resolution). This is done in LayoutTreeBuilderForElement::Style(). // 3. Emit visible LayoutObjects with content and their computed styles. // This is dealt with by the // LayoutTreeBuilderFor{Element,Text}::CreateLayoutObject() functions. template <typename NodeType> class LayoutTreeBuilder { … }; class LayoutTreeBuilderForElement : public LayoutTreeBuilder<Element> { … }; class LayoutTreeBuilderForText : public LayoutTreeBuilder<Text> { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_LAYOUT_TREE_BUILDER_H_