/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/dom/mutation_record.h" #include "third_party/blink/renderer/core/dom/node.h" #include "third_party/blink/renderer/core/dom/node_list.h" #include "third_party/blink/renderer/core/dom/qualified_name.h" #include "third_party/blink/renderer/core/dom/static_node_list.h" #include "third_party/blink/renderer/platform/wtf/std_lib_extras.h" namespace blink { namespace { class ChildListRecord : public MutationRecord { … }; class RecordWithEmptyNodeLists : public MutationRecord { … }; class AttributesRecord : public RecordWithEmptyNodeLists { … }; class CharacterDataRecord : public RecordWithEmptyNodeLists { … }; class MutationRecordWithNullOldValue : public MutationRecord { … }; const AtomicString& ChildListRecord::type() { … } const AtomicString& AttributesRecord::type() { … } const AtomicString& CharacterDataRecord::type() { … } } // namespace MutationRecord* MutationRecord::CreateChildList(Node* target, StaticNodeList* added, StaticNodeList* removed, Node* previous_sibling, Node* next_sibling) { … } MutationRecord* MutationRecord::CreateAttributes( Node* target, const QualifiedName& name, const AtomicString& old_value) { … } MutationRecord* MutationRecord::CreateCharacterData(Node* target, const String& old_value) { … } MutationRecord* MutationRecord::CreateWithNullOldValue(MutationRecord* record) { … } MutationRecord::~MutationRecord() = default; } // namespace blink