#include "third_party/blink/renderer/core/dom/part.h"
#include "third_party/blink/renderer/core/dom/child_node_part.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/document_fragment.h"
#include "third_party/blink/renderer/core/dom/document_part_root.h"
#include "third_party/blink/renderer/core/dom/part_root.h"
#include "third_party/blink/renderer/core/dom/tree_scope.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
void Part::Trace(Visitor* visitor) const { … }
void Part::disconnect() { … }
PartRootUnion* Part::rootForBindings() const { … }
bool Part::IsAcceptableNodeType(Node& node) { … }
}