chromium/third_party/blink/renderer/core/dom/range_boundary_point.h

/*
 * Copyright (C) 2008 Apple Inc. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_RANGE_BOUNDARY_POINT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_RANGE_BOUNDARY_POINT_H_

#include "base/check_op.h"
#include "third_party/blink/renderer/core/dom/character_data.h"
#include "third_party/blink/renderer/core/dom/node.h"
#include "third_party/blink/renderer/core/dom/node_traversal.h"
#include "third_party/blink/renderer/core/editing/position.h"

namespace blink {

class RangeBoundaryPoint {};

inline RangeBoundaryPoint::RangeBoundaryPoint(Node& container)
    :{}

inline RangeBoundaryPoint::RangeBoundaryPoint(const RangeBoundaryPoint&) =
    default;

inline RangeBoundaryPoint& RangeBoundaryPoint::operator=(
    const RangeBoundaryPoint& other) = default;

inline Node& RangeBoundaryPoint::Container() const {}

inline Node* RangeBoundaryPoint::ChildBefore() const {}

inline uint64_t RangeBoundaryPoint::DomTreeVersion() const {}

inline void RangeBoundaryPoint::EnsureOffsetIsValid() const {}

inline bool RangeBoundaryPoint::IsConnected() const {}

inline bool RangeBoundaryPoint::IsOffsetValid() const {}

inline const Position RangeBoundaryPoint::ToPosition() const {}

inline unsigned RangeBoundaryPoint::Offset() const {}

inline void RangeBoundaryPoint::Set(Node& container,
                                    unsigned offset,
                                    Node* child_before) {}

inline void RangeBoundaryPoint::SetOffset(unsigned offset) {}

inline void RangeBoundaryPoint::SetToBeforeChild(Node& child) {}

inline void RangeBoundaryPoint::SetToStartOfNode(Node& container) {}

inline void RangeBoundaryPoint::SetToEndOfNode(Node& container) {}

inline void RangeBoundaryPoint::ChildBeforeWillBeRemoved() {}

inline void RangeBoundaryPoint::InvalidateOffset() {}

inline void RangeBoundaryPoint::MarkValid() const {}

inline bool operator==(const RangeBoundaryPoint& a,
                       const RangeBoundaryPoint& b) {}

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_RANGE_BOUNDARY_POINT_H_