/* * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_STATIC_NODE_LIST_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_STATIC_NODE_LIST_H_ #include "third_party/blink/renderer/core/dom/node_list.h" #include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h" #include "third_party/blink/renderer/platform/wtf/vector.h" namespace blink { class Node; template <typename NodeType> class StaticNodeTypeList final : public NodeList { … }; StaticNodeList; template <typename NodeType> StaticNodeTypeList<NodeType>* StaticNodeTypeList<NodeType>::Adopt( HeapVector<Member<NodeType>>& nodes) { … } template <typename NodeType> StaticNodeTypeList<NodeType>::~StaticNodeTypeList() = default; template <typename NodeType> unsigned StaticNodeTypeList<NodeType>::length() const { … } template <typename NodeType> NodeType* StaticNodeTypeList<NodeType>::item(unsigned index) const { … } template <typename NodeType> void StaticNodeTypeList<NodeType>::Trace(Visitor* visitor) const { … } } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_STATIC_NODE_LIST_H_