/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/dom/user_action_element_set.h" #include "third_party/blink/renderer/core/dom/element.h" #include "third_party/blink/renderer/core/dom/node.h" namespace blink { UserActionElementSet::UserActionElementSet() = default; void UserActionElementSet::DidDetach(Element& element) { … } bool UserActionElementSet::HasFlags(const Node* node, unsigned flags) const { … } HeapVector<Member<Element>> UserActionElementSet::GetAllWithFlags( const unsigned flags) const { … } void UserActionElementSet::SetFlags(Node* node, unsigned flags) { … } void UserActionElementSet::ClearFlags(Node* node, unsigned flags) { … } inline bool UserActionElementSet::HasFlags(const Element* element, unsigned flags) const { … } inline void UserActionElementSet::ClearFlags(Element* element, unsigned flags) { … } inline void UserActionElementSet::SetFlags(Element* element, unsigned flags) { … } void UserActionElementSet::Trace(Visitor* visitor) const { … } } // namespace blink