/* * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2012 Apple Inc. All * rights reserved. * Copyright (C) 2005 Alexey Proskuryakov. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/editing/iterators/backwards_character_iterator.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/editing/ephemeral_range.h" namespace blink { template <typename Strategy> BackwardsCharacterIteratorAlgorithm<Strategy>:: BackwardsCharacterIteratorAlgorithm( const EphemeralRangeTemplate<Strategy>& range, const TextIteratorBehavior& behavior) : … { … } template <typename Strategy> PositionTemplate<Strategy> BackwardsCharacterIteratorAlgorithm<Strategy>::EndPosition() const { … } template <typename Strategy> void BackwardsCharacterIteratorAlgorithm<Strategy>::Advance(int count) { … } template class CORE_TEMPLATE_EXPORT BackwardsCharacterIteratorAlgorithm<EditingStrategy>; template class CORE_TEMPLATE_EXPORT BackwardsCharacterIteratorAlgorithm<EditingInFlatTreeStrategy>; } // namespace blink