/* * Copyright (C) 2004, 2006, 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_ITERATORS_CHARACTER_ITERATOR_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_ITERATORS_CHARACTER_ITERATOR_H_ #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/dom/range.h" #include "third_party/blink/renderer/core/editing/forward.h" #include "third_party/blink/renderer/core/editing/iterators/text_iterator.h" #include "third_party/blink/renderer/core/editing/iterators/text_iterator_behavior.h" #include "third_party/blink/renderer/platform/heap/garbage_collected.h" namespace blink { // Builds on the text iterator, adding a character position so we can walk one // character at a time, or faster, as needed. Useful for searching. template <typename Strategy> class CharacterIteratorAlgorithm { … }; extern template class CORE_EXTERN_TEMPLATE_EXPORT CharacterIteratorAlgorithm<EditingStrategy>; CharacterIterator; extern template class CORE_EXTERN_TEMPLATE_EXPORT CharacterIteratorAlgorithm<EditingInFlatTreeStrategy>; CharacterIteratorInFlatTree; CORE_EXPORT EphemeralRange CalculateCharacterSubrange(const EphemeralRange&, int character_offset, int character_count); } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_ITERATORS_CHARACTER_ITERATOR_H_