#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_ITERATORS_FULLY_CLIPPED_STATE_STACK_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_ITERATORS_FULLY_CLIPPED_STATE_STACK_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/editing/editing_strategy.h"
#include "third_party/blink/renderer/core/editing/iterators/bit_stack.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
template <typename Strategy>
class FullyClippedStateStackAlgorithm final : public BitStack { … };
extern template class CORE_EXTERN_TEMPLATE_EXPORT
FullyClippedStateStackAlgorithm<EditingStrategy>;
extern template class CORE_EXTERN_TEMPLATE_EXPORT
FullyClippedStateStackAlgorithm<EditingInFlatTreeStrategy>;
FullyClippedStateStack;
}
#endif