#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_ITERATORS_TEXT_ITERATOR_TEXT_NODE_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_ITERATORS_TEXT_ITERATOR_TEXT_NODE_HANDLER_H_
#include "third_party/blink/renderer/core/dom/text.h"
#include "third_party/blink/renderer/core/editing/iterators/text_iterator_behavior.h"
#include "third_party/blink/renderer/core/layout/inline/offset_mapping.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class TextIteratorTextState;
class TextIteratorTextNodeHandler { … };
}
#endif