/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/editing/editing_behavior.h" #include <memory> #include "build/build_config.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/blink/public/common/input/web_input_event.h" #include "third_party/blink/public/platform/platform.h" #include "third_party/blink/renderer/core/dom/events/event_target.h" #include "third_party/blink/renderer/core/editing/editor.h" #include "third_party/blink/renderer/core/events/keyboard_event.h" #include "third_party/blink/renderer/core/frame/settings.h" #include "third_party/blink/renderer/platform/keyboard_codes.h" #include "ui/events/keycodes/dom/keycode_converter.h" namespace blink { class KeyboardTest : public testing::Test { … }; TEST_F(KeyboardTest, TestCtrlReturn) { … } TEST_F(KeyboardTest, TestOSModifierZ) { … } TEST_F(KeyboardTest, TestOSModifierY) { … } TEST_F(KeyboardTest, TestOSModifierA) { … } TEST_F(KeyboardTest, TestOSModifierX) { … } TEST_F(KeyboardTest, TestOSModifierC) { … } TEST_F(KeyboardTest, TestOSModifierV) { … } TEST_F(KeyboardTest, TestEscape) { … } TEST_F(KeyboardTest, TestInsertTab) { … } TEST_F(KeyboardTest, TestInsertBackTab) { … } TEST_F(KeyboardTest, TestInsertNewline) { … } TEST_F(KeyboardTest, TestInsertLineBreak) { … } TEST_F(KeyboardTest, TestDomKeyMap) { … } } // namespace blink