#include "third_party/blink/renderer/core/editing/state_machines/state_machine_util.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/platform/wtf/text/character_names.h"
#include "third_party/blink/renderer/platform/wtf/text/unicode.h"
namespace blink {
TEST(StateMachineUtilTest, IsGraphmeBreak_LineBreak) { … }
TEST(StateMachineUtilTest, IsGraphmeBreak_Hangul) { … }
TEST(StateMachineUtilTest, IsGraphmeBreak_Extend_or_ZWJ) { … }
TEST(StateMachineUtilTest, IsGraphmeBreak_SpacingMark) { … }
TEST(StateMachineUtilTest, IsGraphmeBreak_EmojiModifier) { … }
TEST(StateMachineUtilTest, IsGraphmeBreak_ZWJSequecne) { … }
TEST(StateMachineUtilTest, IsGraphmeBreak_IndicSyllabicCategoryVirama) { … }
}