/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_EXECUTION_CONTEXT_EXECUTION_CONTEXT_LIFECYCLE_OBSERVER_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_EXECUTION_CONTEXT_EXECUTION_CONTEXT_LIFECYCLE_OBSERVER_H_ #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/platform/context_lifecycle_observer.h" namespace blink { class ExecutionContext; class LocalDOMWindow; // ExecutionContextClient and ExecutionContextLifecycleObserver are helpers to // associate an object with an ExecutionContext. It is unsafe to access an // associated GC object, *including via GetExecutionContext()*, in the // destructor of a GC object. // // To discourage incorrect usage, these objects both start returning null // once the execution context shuts down. For a window, this occurs when // the frame navigates to another window or is detached. For a worker global // scope, this occurs when it shuts down. // // * If an object only needs to refer to a valid ExecutionContext but does not // need to stop or suspend any activity, it should be an // ExecutionContextClient. // * If an object associated with an ExecutionContext has shutdown logic to // perform, such as halting activity or disconnecting from longer-lived // objects, it should be a ExecutionContextLifecycleObserver. // * If an object additionally must suspend its activity during pause (see // execution_context_lifecycle_state_observer.h), it should be a // ExecutionContextLifecycleStateObserver (and thus, transitively, also a // ExecutionContextLifecycleObserver). // // If your object has activity which requires that it be kept alive, even if no // other object has a reference to it, consider whether your object should also // derive from ActiveScriptWrappable. // ExecutionContextClient provides access to the associated execution context // until it is shut down (e.g. for a window, at navigation or frame detach). class CORE_EXPORT ExecutionContextClient : public GarbageCollectedMixin { … }; // ExecutionContextLifecycleObserver provides an additional ContextDestroyed() // hook to execute cleanup code when a context is shut down (e.g. for a // document, at navigation or frame detach -- not when its destructor runs). // // Execution context associated objects which have ongoing activity, // registration with objects which outlive the context, or resources which // should be promptly released, should consider deriving from // ExecutionContextLifecycleObserver. As a rule of thumb: if the destructor // contains non-trivial logic, that logic may belong in ContextDestroyed() // instead. // // If there is ongoing activity associated with the object, consider whether it // needs to be paused when execution is suspended (see // ExecutionContextLifecycleStateObserver). // // If none of the above applies, prefer the simpler ExecutionContextClient. class CORE_EXPORT ExecutionContextLifecycleObserver : public ContextLifecycleObserver { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_EXECUTION_CONTEXT_EXECUTION_CONTEXT_LIFECYCLE_OBSERVER_H_