#include "third_party/blink/renderer/core/fetch/testing/worker_internals_fetch.h"
#include <utility>
#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h"
#include "third_party/blink/renderer/core/fetch/response.h"
#include "third_party/blink/renderer/core/workers/worker_global_scope.h"
#include "third_party/blink/renderer/platform/loader/fetch/resource_fetcher.h"
#include "third_party/blink/renderer/platform/testing/url_test_helpers.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
Vector<String> WorkerInternalsFetch::getInternalResponseURLList(
WorkerInternals& internals,
Response* response) { … }
ScriptPromise<IDLLong> WorkerInternalsFetch::getInitialResourcePriority(
ScriptState* script_state,
WorkerInternals& internals,
const String& url,
WorkerGlobalScope* worker_global) { … }
void WorkerInternalsFetch::ResolveResourcePriority(
ScriptPromiseResolver<IDLLong>* resolver,
int resource_load_priority) { … }
}