chromium/third_party/blink/renderer/core/frame/dom_visual_viewport.cc

/*
 * Copyright (C) 2016 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/core/frame/dom_visual_viewport.h"

#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/event_target_names.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/local_frame_view.h"
#include "third_party/blink/renderer/core/frame/visual_viewport.h"
#include "third_party/blink/renderer/core/geometry/dom_rect.h"
#include "third_party/blink/renderer/core/layout/adjust_for_absolute_zoom.h"
#include "third_party/blink/renderer/core/page/page.h"
#include "third_party/blink/renderer/core/page/scrolling/sync_scroll_attempt_heuristic.h"
#include "third_party/blink/renderer/core/paint/paint_layer_scrollable_area.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/platform/widget/frame_widget.h"

namespace blink {

DOMVisualViewport::DOMVisualViewport(LocalDOMWindow* window)
    :{}

DOMVisualViewport::~DOMVisualViewport() = default;

void DOMVisualViewport::Trace(Visitor* visitor) const {}

const AtomicString& DOMVisualViewport::InterfaceName() const {}

ExecutionContext* DOMVisualViewport::GetExecutionContext() const {}

float DOMVisualViewport::offsetLeft() const {}

float DOMVisualViewport::offsetTop() const {}

float DOMVisualViewport::pageLeft() const {}

float DOMVisualViewport::pageTop() const {}

double DOMVisualViewport::width() const {}

double DOMVisualViewport::height() const {}

double DOMVisualViewport::scale() const {}

}  // namespace blink