/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. AND ITS CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. * OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/frame/frame_overlay.h" #include <memory> #include <utility> #include "base/memory/ptr_util.h" #include "cc/input/main_thread_scrolling_reason.h" #include "cc/layers/picture_layer.h" #include "third_party/blink/renderer/core/frame/local_frame.h" #include "third_party/blink/renderer/core/frame/visual_viewport.h" #include "third_party/blink/renderer/core/layout/layout_view.h" #include "third_party/blink/renderer/core/page/page.h" #include "third_party/blink/renderer/core/page/scrolling/scrolling_coordinator.h" #include "third_party/blink/renderer/platform/graphics/graphics_context.h" #include "third_party/blink/renderer/platform/graphics/paint/scoped_paint_chunk_properties.h" namespace blink { FrameOverlay::FrameOverlay(LocalFrame* local_frame, std::unique_ptr<FrameOverlay::Delegate> delegate) : … { … } FrameOverlay::~FrameOverlay() { … } void FrameOverlay::Destroy() { … } void FrameOverlay::UpdatePrePaint() { … } gfx::Size FrameOverlay::Size() const { … } void FrameOverlay::ServiceScriptedAnimations( base::TimeTicks monotonic_frame_begin_time) { … } void FrameOverlay::Trace(Visitor* visitor) const { … } void FrameOverlay::Paint(GraphicsContext& context) const { … } PropertyTreeState FrameOverlay::DefaultPropertyTreeState() const { … } } // namespace blink