#include "third_party/blink/renderer/core/frame/frame_view.h"
#include "third_party/blink/public/common/frame/frame_visual_properties.h"
#include "third_party/blink/renderer/core/display_lock/display_lock_utilities.h"
#include "third_party/blink/renderer/core/frame/frame_client.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/remote_frame.h"
#include "third_party/blink/renderer/core/html/html_frame_owner_element.h"
#include "third_party/blink/renderer/core/intersection_observer/intersection_geometry.h"
#include "third_party/blink/renderer/core/intersection_observer/intersection_observer.h"
#include "third_party/blink/renderer/core/layout/layout_embedded_content.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/page/chrome_client.h"
#include "third_party/blink/renderer/core/page/page.h"
#include "third_party/blink/renderer/core/page/page_animator.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/transform.h"
namespace blink {
FrameView::FrameView(const gfx::Rect& frame_rect)
: … { … }
Frame& FrameView::GetFrame() const { … }
bool FrameView::CanThrottleRenderingForPropagation() const { … }
bool FrameView::DisplayLockedInParentFrame() { … }
void FrameView::UpdateViewportIntersection(unsigned flags,
bool needs_occlusion_tracking) { … }
void FrameView::UpdateFrameVisibility(bool intersects_viewport) { … }
void FrameView::UpdateRenderThrottlingStatus(bool hidden_for_throttling,
bool subtree_throttled,
bool display_locked,
bool recurse) { … }
bool FrameView::RectInParentIsStable(
const base::TimeTicks& event_timestamp) const { … }
bool FrameView::RectInParentIsStableForIOv2(
const base::TimeTicks& event_timestamp) const { … }
}