#include "third_party/blink/renderer/core/frame/layout_subtree_root_list.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
namespace blink {
void LayoutSubtreeRootList::ClearAndMarkContainingBlocksForLayout() { … }
void LayoutSubtreeRootList::CountObjectsNeedingLayoutInRoot(
const LayoutObject* object,
unsigned& needs_layout_objects,
unsigned& total_objects) { … }
void LayoutSubtreeRootList::CountObjectsNeedingLayout(
unsigned& needs_layout_objects,
unsigned& total_objects) { … }
}