#include "third_party/blink/renderer/core/frame/location_report_body.h"
#include "third_party/blink/renderer/bindings/core/v8/capture_source_location.h"
#include "third_party/blink/renderer/platform/wtf/hash_functions.h"
namespace blink {
LocationReportBody::ReportLocation LocationReportBody::CreateReportLocation(
const String& file,
std::optional<uint32_t> line_number,
std::optional<uint32_t> column_number) { … }
LocationReportBody::ReportLocation LocationReportBody::CreateReportLocation(
std::unique_ptr<SourceLocation> location) { … }
void LocationReportBody::BuildJSONValue(V8ObjectBuilder& builder) const { … }
unsigned LocationReportBody::MatchId() const { … }
}