#include "third_party/blink/renderer/core/frame/opened_frame_tracker.h"
#include "third_party/blink/renderer/core/frame/frame.h"
namespace blink {
OpenedFrameTracker::OpenedFrameTracker() = default;
OpenedFrameTracker::~OpenedFrameTracker() { … }
void OpenedFrameTracker::Trace(Visitor* visitor) const { … }
bool OpenedFrameTracker::IsEmpty() const { … }
void OpenedFrameTracker::Add(Frame* frame) { … }
void OpenedFrameTracker::Remove(Frame* frame) { … }
void OpenedFrameTracker::TransferTo(Frame* opener) const { … }
void OpenedFrameTracker::Dispose() { … }
}