#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_PERFORMANCE_MONITOR_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_PERFORMANCE_MONITOR_H_
#include "base/task/sequence_manager/task_time_observer.h"
#include "base/time/time.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/prefinalizer.h"
#include "third_party/blink/renderer/platform/loader/fetch/resource.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "v8/include/v8.h"
namespace blink {
namespace probe {
class CallFunction;
class ExecuteScript;
class RecalculateStyle;
class UpdateLayout;
class UserCallback;
class V8Compile;
}
class DOMWindow;
class Document;
class ExecutionContext;
class Frame;
class LocalFrame;
class WindowPerformance;
class SourceLocation;
class CORE_EXPORT PerformanceMonitor final
: public GarbageCollected<PerformanceMonitor>,
public base::sequence_manager::TaskTimeObserver { … };
}
#endif