#include "third_party/blink/renderer/core/frame/platform_event_dispatcher.h"
#include "base/auto_reset.h"
#include "third_party/blink/renderer/core/frame/platform_event_controller.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
namespace blink {
PlatformEventDispatcher::PlatformEventDispatcher()
: … { … }
void PlatformEventDispatcher::AddController(PlatformEventController* controller,
LocalDOMWindow* window) { … }
void PlatformEventDispatcher::RemoveController(
PlatformEventController* controller) { … }
void PlatformEventDispatcher::NotifyControllers() { … }
void PlatformEventDispatcher::Trace(Visitor* visitor) const { … }
}