#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_REMOTE_FRAME_VIEW_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_REMOTE_FRAME_VIEW_H_
#include <optional>
#include "base/check.h"
#include "base/time/time.h"
#include "third_party/blink/public/mojom/frame/lifecycle.mojom-blink-forward.h"
#include "third_party/blink/public/mojom/frame/viewport_intersection_state.mojom-blink.h"
#include "third_party/blink/renderer/core/frame/embedded_content_view.h"
#include "third_party/blink/renderer/core/frame/frame_view.h"
#include "third_party/blink/renderer/core/layout/intrinsic_sizing_info.h"
#include "third_party/blink/renderer/core/paint/paint_flags.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "ui/gfx/geometry/rect.h"
namespace cc {
class PaintCanvas;
}
namespace gfx {
class Vector2d;
}
namespace blink {
class CullRect;
class GraphicsContext;
class LocalFrameView;
class RemoteFrame;
class RemoteFrameView final : public GarbageCollected<RemoteFrameView>,
public FrameView { … };
template <>
struct DowncastTraits<RemoteFrameView> { … };
}
#endif