#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_SETTINGS_STRING_CONVERTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_SETTINGS_STRING_CONVERTER_H_
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
template <typename T>
struct FromString { … };
template <>
struct FromString<String> { … };
template <>
struct FromString<bool> { … };
template <>
struct FromString<float> { … };
template <>
struct FromString<double> { … };
template <>
struct FromString<gfx::Size> { … };
}
#endif